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  1. #1
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    Pseudo AION : Joiik
    Classe : Aède
    Level : 65
    Pseudo LOL : Eriisu
    Champions LOL : Nidalee
    Pseudo Wildstar : Becha
    Classe : Stalker

    Par défaut Equilibrage des classes prévu pour le 30 avril 2015

    Original thread: http://forum.playbns.com/showthread.php?p=477092 (I'm just translating)


    The game will be updated with this patch on Thursday, April 30. All the skill changes listed below, have been developed and discussed with a group of experts. All the changes were agreed and tested by these experts.

    With this update, the first arena season will end and the second season will start.

    What does the new arena season mean?

    The arena rating of all players will be reset
    All players' arena achievements will be reset
    Arena points (beans) will still be kept


    General Changes

    Ruby gem will no longer have a chance to stun (stun effect removed).

    Assassin

    Shadow Shuriken: Cooldown increased from 18s to 21s.
    Shadow Step: Now removes 5 chi from the target, instead of 10.
    Shadow Break: Now ignores deflect.
    Straw Doll: Cooldown increased from 3s to 8s.
    Backstep: Increased the immune duration to 0.5s.


    Blade Master

    Soul Blade Barrier: Now resists up to 5 attacks instead of 6, duration decreased from 10s to 5s.
    Protection Soul: Healing reduced from 5% to 4%.
    Escape: Immune duration decreased to 1.5s.
    Windchaser: leg.mod .: No longer goes behind the target's back.
    Counterattack: Cooldown increased to 8s.
    Lying Block: Cooldown increased to 8s.
    Swallow Blade:

    Branch 1 Tier 3 .: Cooldown increased from 9s to 18s, now costs 1 chi instead of restoring 3 chi.
    Branch 1 Tier 4 .: Now costs 1 chi instead of restoring 3 chi.

    Full Moon Slash: Branch 2 leg.mod .: Weaken duration increased to 2s.


    Destroyer


    Earthquake: Animation speed has been increased by 40%.
    Charge: Closing speed increased by 40%, except for tiers that increase this rate.
    Stomp: Branch 2 leg.mod .: 200% defense increased to 400%.
    Revenge: Cooldown decreased from 12s to 8s.
    Flaming Wheel: Branch 2 leg.mod .: Cooldown increased to 45s, "Cancellation of all negative effects" has been replaced by being usable while stunned.
    Cyclone: Branch 2 leg.mod .: 400% defense effect has been removed.
    Cyclone: Branch 2 leg.mod .: Fixed the issue where this skill deflects attacks that are supposed to ignore deflect.


    Force Master

    Frostfire Step: Both skills .: Immune duration when used without a target within 5m has been increased to 0.5s.
    Energy Barrier: Branch 2 .: Healing increased from 1% to 3%.


    Kung-Fu Master

    Tornado Kick: Branch 2 leg.mod - Added effect "Ignores deflect".
    Swallow Kick: Added 2s knockdown effect.
    Sweep Kick: Semicircle range increased from 3m to 5m.
    Charge Blow: Cooldown increased to 18s, now removes freeze/root effect, added immune duration of 0.5s.
    Sideway Step: Both skills, Branch 1 Tier 3 - Immune duration increased to 1.6s; Tier 4 (leg.mod) - Cooldown decreased to 12s.
    Deceiving Counter: Immune duration increased from 0.8s to 1.5s.
    Scimitar Swing: Cooldown decreased from 12s to 8s.


    Summoner

    Chestnut Field is no longer related to Backflip.
    Thorny Vine: Branch 2 Tier 4 - Cooldown decreased from 18s to 12s. Branch 2 Tier 5 - Chi consumption reduced from 3 to 2 (CD still 18s for tier 5).
    Backstep (2): Immune duration increased from 0.8s to 1.5s.
    Backflip: Immune duration increased from 0.8s to 1.5s.
    Absorb: leg.mod .: Now restores 2.5x more hp over 5s (Tier 5 had no increase in hp recovery compared to the previous tiers, only change was that it restored the same hp over 5s instead of instantly).
    Big Hammer Branch 2 Tier 3: Added 2s weaken effect, added a cooldown of 18s.
    Backstep (SS): No longer usable during air combos.


    Lyn Sword Master


    Escape: Immune duration increased to 1.5s.
    Siphon:

    Branch 1 Tier 2 .: No longer removes 3 chi over 3s from the target.
    Branch 1 Tier 3 .: No longer removes 3 chi over 3s from the target; Stun changed to weaken; 5% healing effect added.
    Branch 1 Tier 4 .: No longer removes 3 chi over 3s from the target; Stun changed to weaken; 5% healing effect added.

    Windchaser: leg.mod - No longer goes behind the target's back.
    Counterattack: Cooldown increased from 3s to 8s.
    Sidestep: Now usable 360 degrees around you (for example if the target is behind you and you still haven't lost target).
    Whirling Soul: All tiers .: Now restores 2 chi per hit, instead of 1.
    Pentaslash: Branch 3 leg.mod .: Removed effect "If the enemy is weakened, this skill launches enemy into the air".
    Blade Draw: The entire first branch .: Damage increased by 50%.



    LET'S GO PVP \\o \o/ o//

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